Show HN: Wordminos – Crosswords Meet Dominos
openI built a daily word game in 12 days.
The base mechanic only took an hour. Getting it to the finish line took the rest.
The work was in iteration: design, polish, juice, character. Taste, for now, is still relevant.
Enjoy!
8 comments
One thing I would say is that when there is a "done" or a "next" button, it took me a sec to see it as a button because the actual button color was too close to white on my monitor. So I thought it was a click anywhere kinda "done".
- Adding a mascot(s) helped immensely for creating an identity / making it not another puzzler
- Tuning the puzzle generation constraints: how frequent 2-,3-,4-,5- size pieces are, how many shared colors, how colored markers are laid out relative to one another in the board, all helped tune the puzzles from not being outlandishly difficult or mundanely boring.